AION 2 · Classes
Class balance
Each class against every other class at the same combat power, from listed boss kills. 100 is the field: 110 means 10% more damage than players of the same power; 90 means 10% less.
- Players counted
- 0
- Bosses read
- 0
- Classes rated
- 0/9
- Data
- Live
The first numbers are coming in
Rankings opened recently. Every kill listed with Riftline adds to these pages, and a class gets its rating once enough players stand behind it. Nothing here is estimated: what you see is what has been listed.
How to get your kills listedIndex against the field
Median DPS of each class over the field at the same combat power, averaged over bosses. Whiskers: lowest and highest single boss.
Top 25% and top 10% need DPS percentiles per combat power bracket, which arrive with the first listed kills. Until then the median view uses each band’s trimmed average.
Not rated yet
A class gets a number once enough players stand behind it. Here is where each one is.
- GladiatorNo listed kills with this class yet.0 of 20
- TemplarNo listed kills with this class yet.0 of 20
- RangerNo listed kills with this class yet.0 of 20
- AssassinNo listed kills with this class yet.0 of 20
- SorcererNo listed kills with this class yet.0 of 20
- ClericNo listed kills with this class yet.0 of 20
- SpiritmasterNo listed kills with this class yet.0 of 20
- ChanterNo listed kills with this class yet.0 of 20
- BrawlerNo listed kills with this class yet.0 of 20
Median DPS · Top 10% DPS · Best DPS
Method
How we count
Listed kills only
Only kills the server checked and ranked, from players who chose to list them. Wipes, training runs and held fights never count.
Each player once
A character counts once per boss, at its best. Several party members uploading the same kill add it once.
Same power, same bracket
Players are compared within 25K combat power brackets, by the power of their best fight, so a geared class doesn’t look stronger just for its gear.
Floors before figures
A bracket is drawn from 5 players and solid from 20; fewer than 20 is dashed and marked provisional. A class needs 20 player bests in drawn brackets, shared with another class, before it gets an index.
Every boss weighs the same
The index is averaged over bosses with equal weight, so the most-farmed boss doesn’t decide the ranking.
Confidence on every number
A: 200+ bests over two or more bosses. B: 60+. C: 20+. Under 20 the class is listed with the reason, not a number.








